http://www.mediafire.com/?642r1w3notjqbn8
Enjoy our very dated ramblings from the oh so distant year of 2009.

http://www.mediafire.com/?642r1w3notjqbn8
Enjoy our very dated ramblings from the oh so distant year of 2009.

by Paolo Cosejo
Author's Note:The event I'm writing occurred quite sometime ago. I am only finishing this weeks and weeks after I had actually started writing this damned thing as soon as I got home from said event. As I finish writing this, I am enjoying a cold Breckenridge Vanilla Porter in a chilled Lakefront Brewery glass. I suggest you do the same as you read this (not necessarily the same as Breckenridge Vanilla Porter isn't the easiest to come by, but I suggest you support small/local breweries).
"Nothing amazing ever happens here. Everything is ordinary."
 The huge tower that can be seen from our town, the Willis Tower, all the adults got pissed when the name changed. Like it was really a big thing. The skyline that can be seen from miles away, it looked to me like a maw that signified some kind of omen, a maw spreading out and covering everything.
The huge tower that can be seen from our town, the Willis Tower, all the adults got pissed when the name changed. Like it was really a big thing. The skyline that can be seen from miles away, it looked to me like a maw that signified some kind of omen, a maw spreading out and covering everything.
Our hopes left us and hunger took its place. We decided to go up the street to satiate our hunger, hoping the herd will have thinned out by the time we finished eating. We returned after filling our bellies at a taqueria down the street. I'd get into the deliciousness of the burritos, but this is a gaming blog and not Yelp. We returned and indeed the crowd did shrink. After a while more of waiting, we made our way in. The air was thick, wet, teeming with nerd sweat. The uncomfort to the skin and nose were a worthy exchange for the opportunity to play MVC3 before the unwashed masses. Capcom did Chicago right by offering free Ian's pizza inside. Unfortunately for us at Clover, the only Ian's left was the mess of empty boxes. Swag and pizza denied, but those were only trifles to the main prize: Marvel vs. Capcom 3.
There was one more barrier to the prize: the line. After scouting out all the machines, we settled on lines that seemed to be least cramped together. Michelle and I got in one line, Nick and Adil lined up for the machine next to ours. It was nice when people were only playing one match and leaving happily, but then some prick pair set the precedence of best out of three. That slowed the line down significantly, much to my chagrin as I was at the end of the line and I detest the E-Penis and the idea of having to try in a public setting. I wanted my one-and-done with MVC3, and these bastards were delaying my fun. The E-Penis matches weren't even fun to watch since the majority of them only used established characters from past Versus games.
 Finally. Finally! The wait was over. Fortune smiled upon me, as I smiled as well. The line lead to a machine with sticks instead of controllers. Michelle wasn't too thrilled about the stick, but Adil and Nick were envious as the PS3 they lined up for used controllers with the button mapping being especially awkward. Dear reader, I hope you appreciate the form matching content. The minutia you sat through before actually getting to the gameplay is nothing compared to the hours that this evening took up.
Finally. Finally! The wait was over. Fortune smiled upon me, as I smiled as well. The line lead to a machine with sticks instead of controllers. Michelle wasn't too thrilled about the stick, but Adil and Nick were envious as the PS3 they lined up for used controllers with the button mapping being especially awkward. Dear reader, I hope you appreciate the form matching content. The minutia you sat through before actually getting to the gameplay is nothing compared to the hours that this evening took up.

 With Devil May Cry being one of my favorite franchises and Okami being one of my favorite games, the effort that Capcom put into translating Dante's and Amaterasu's moves into a fighting game astounded me. Every weapon in Dante's arsenal from DMC3, which boasted the largest collection of Devil Arms and guns, have been translated into a special. Amaterasu's specials too are ripped straight from Okami. For her basic attacks, Amaterasu is even able to change between the three different weapon types from Okami. The hardest to figure out from my team was Trish. I love playing as trap characters like Testament from Guilty Gear and Rachel from BlazBlue, but they take time to figure out the nuances and one match certainly isn't enough time for that.
With Devil May Cry being one of my favorite franchises and Okami being one of my favorite games, the effort that Capcom put into translating Dante's and Amaterasu's moves into a fighting game astounded me. Every weapon in Dante's arsenal from DMC3, which boasted the largest collection of Devil Arms and guns, have been translated into a special. Amaterasu's specials too are ripped straight from Okami. For her basic attacks, Amaterasu is even able to change between the three different weapon types from Okami. The hardest to figure out from my team was Trish. I love playing as trap characters like Testament from Guilty Gear and Rachel from BlazBlue, but they take time to figure out the nuances and one match certainly isn't enough time for that.
 The Nintendo 3DS has wowed everybody with its tech, but it's line-up is populated with nothing but remakes and sequels. With "3" in the platforms title, the floodgates are now open for series to continue with a third entry on the 3DS.  These games are bound to happen on the 3DS. God have mercy on us all.
The Nintendo 3DS has wowed everybody with its tech, but it's line-up is populated with nothing but remakes and sequels. With "3" in the platforms title, the floodgates are now open for series to continue with a third entry on the 3DS.  These games are bound to happen on the 3DS. God have mercy on us all.
 
I live with my older brother who no longer plays games. In our adolescence, he picked up the guitar while i held onto the controller. I was telling my brother about Carlyle-vania (a.k.a. Picard-vania or Lords of Shadow) and he asked me if it played like Symphony of the Night. He was disappointed by my answer and ambivalent as he had stopped gaming by the time God of War came out. I never got around to playing Symphony of the Night in the late 90's. The gothic setting and occult whatnot scared me for some reason. Playing the game for the first time over a decade after its release, Castlevania: Symphony of the Night does not disappoint. I'm not one for nostalgia. I am staunchly against it in fact. The game being held in such high regard, making practically every top 100 game list, was working against the game in my regard. In the past few years or so, I've started a Castlevania or two. The Belmont's dominant genetic traits for bulky, lumbering frames and the typical side-scrolling action Dracula's castle offered never interested me enough to actually follow through. I've also gone through a Super Metroid play through and played Zero Mission and Fusion independently. Like Castlevania, I only played the Metroids in recent years and have no nostalgia for them and I naturally dislike like them for their high regard in gaming. I enjoyed the Metroids for what they were but there was an overwhelming sense of "been there, done that" while playing Zero Mission and Fusion after Super. Like the Castlevania series, every Metroid game is almost exactly the same. They were sequels without evolution, which is exactly what I'm against in the making of a sequel. There is a turn that came with both series though. The Metroid series changed with Prime. The parallel turn in Castlevania occurred in Symphony of the Night, when Castlevania turned into Metroid.
I'm not one for nostalgia. I am staunchly against it in fact. The game being held in such high regard, making practically every top 100 game list, was working against the game in my regard. In the past few years or so, I've started a Castlevania or two. The Belmont's dominant genetic traits for bulky, lumbering frames and the typical side-scrolling action Dracula's castle offered never interested me enough to actually follow through. I've also gone through a Super Metroid play through and played Zero Mission and Fusion independently. Like Castlevania, I only played the Metroids in recent years and have no nostalgia for them and I naturally dislike like them for their high regard in gaming. I enjoyed the Metroids for what they were but there was an overwhelming sense of "been there, done that" while playing Zero Mission and Fusion after Super. Like the Castlevania series, every Metroid game is almost exactly the same. They were sequels without evolution, which is exactly what I'm against in the making of a sequel. There is a turn that came with both series though. The Metroid series changed with Prime. The parallel turn in Castlevania occurred in Symphony of the Night, when Castlevania turned into Metroid.
 
The spirit of Clover Studio continues to live on through Platinum Games.
 "God Hard" is the hardest difficulty in Shinji Mikami's Vanquish, a title we here at Clover(cast) are very excited about. If you share our enthusiasm, check out the Vanquish blog at Platinum's website.
"God Hard" is the hardest difficulty in Shinji Mikami's Vanquish, a title we here at Clover(cast) are very excited about. If you share our enthusiasm, check out the Vanquish blog at Platinum's website. 
As for Clover's webcasts, they will come. Until we find a new place to post our backlog of audiocasts, we will be posting a series of short videocasts via youtube. As to when they will come, that is shady due to scheduling conflicts caused by someone's summer research job.
Valkyria Chronicles 2: Valkyria Chronicles is my favorite game of this generation. It is one of the principle reasons I ended up buying a PS3 over the 360. When rumors of a Valkyria Chronicles sequel first appeared I was excited. Let me say this though. The only way I would’ve been happy with Valkyria Chronicles 2 is if it involved in the North Africa campaign of the Second Europan War fighting an anime Rommel and had absolutely nothing to do with Gallia or the characters of the first game since all their stories came to a neat, tidy conclusion. Now that I’ve been up front about my disappointment in Valkyria Chronicles’ producers not having a psychic link with me and pandering to my whims, I can get into my other complaints about the sequel.
Valkyria Chronicles is my favorite game of this generation. It is one of the principle reasons I ended up buying a PS3 over the 360. When rumors of a Valkyria Chronicles sequel first appeared I was excited. Let me say this though. The only way I would’ve been happy with Valkyria Chronicles 2 is if it involved in the North Africa campaign of the Second Europan War fighting an anime Rommel and had absolutely nothing to do with Gallia or the characters of the first game since all their stories came to a neat, tidy conclusion. Now that I’ve been up front about my disappointment in Valkyria Chronicles’ producers not having a psychic link with me and pandering to my whims, I can get into my other complaints about the sequel.




